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'Virtual family': an approach to introducing java programming

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Published:01 June 2002Publication History
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Abstract

This paper introduces and discusses Virtual Family (VF): A gender-neutral game-based software that introduces Java programming. VF provides a completely functioning game that students extend and enhance via programming. We discuss the background and context within which Virtual Family was developed and other available multimedia resources for teaching programming. The paper then goes on to describe Virtual Family's concept and design. Finally, feedback received from Virtual Family teaching workshops is related, as well as preliminary results from using VF in high-school teaching units. Virtual Family is under development in a research lab at the University of British Columbia and is an initiative of Supporting Women in InFormation Technology (SWIFT). SWIFT is a five-year research action and implementation project to increase the participation of women in Information Technology. Virtual Family is available free of charge to anyone interested in using it for teaching or outreach purposes, to order email 〈[email protected]〉.

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  • Published in

    cover image ACM SIGCSE Bulletin
    ACM SIGCSE Bulletin  Volume 34, Issue 2
    Women and Computing
    June 2002
    176 pages
    ISSN:0097-8418
    DOI:10.1145/543812
    Issue’s Table of Contents

    Copyright © 2002 Authors

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 1 June 2002

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