ABSTRACT
Tangible computer-human interfaces is an important and active research area. But, few people are working on ways to easily program these systems. My work addresses this need by developing a physical programming language. This research comes out of our work in developing tools for children to build room-sized storytelling environments. In this extended abstract, I will describe the motivation for my research, my proposed work and design methods.
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- Druin, A., Montemayor, J., Hendler, McAlister, B., Boltman, A., Fiterman, E., Plaisant, A., Kruskal, A., Olsen, H., Revett, I., Plaisant- Schwenn, T., Sumida, L., and Wagner, R. (1999) Designing PETS: A Personal Electronic Teller of Stories. In Proceedings of CHI'99, ACM Press, pp 326-329. Google ScholarDigital Library
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Index Terms
- Physical programming: software you can touch
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