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Physical programming: software you can touch

Published:31 March 2001Publication History

ABSTRACT

Tangible computer-human interfaces is an important and active research area. But, few people are working on ways to easily program these systems. My work addresses this need by developing a physical programming language. This research comes out of our work in developing tools for children to build room-sized storytelling environments. In this extended abstract, I will describe the motivation for my research, my proposed work and design methods.

References

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  1. Physical programming: software you can touch

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      • Published in

        cover image ACM Conferences
        CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing Systems
        March 2001
        544 pages
        ISBN:1581133405
        DOI:10.1145/634067

        Copyright © 2001 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 31 March 2001

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