ABSTRACT
No abstract available.
- PRINCE, S., CHEOK, A. D., FARBIZ, F., WILLIAMSON, T., JOHNSON, N., BILLINGHURST, M., AND KATO, H. 2002. Real-Time 3D Interaction for Augmented and Virtual Reality. In Conference Abstracts and Application of SIGGRAPH 2002, ACM Press / ACM SIGGRAPH, 238. Google ScholarDigital Library
- TAMAGAWA, K., YAMADA, T., OGI, T., AND HIROSE, M. 2001. Developing a 2.5D Video Avatar. IEEE Signal Processing Magazine 18, 3 (May), 35--42.Google ScholarCross Ref
- UTSUGI, K., BENIYAMA, F., NAMAI, H., MORIYA, T., AND TAKADA, H. 2002. A High-Resolution Video Avatar System Using Partial Composition. In Proceedings of ICAT2002, VRSJ, 65--71.Google Scholar
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