ABSTRACT
This sketch describes the process and the technology used in the creation of a digital clone of a human face for a story in the November 2002 issue of National Geographic on skin[Swerdlow 2002].
- JENSEN, H. W., MARSCHNER, S., LEVOY, M., AND HANRAHAN, P. 2001. A practical model for subsurface light transport. Proceedings of SIGGRAPH '2001, 511--518. Google ScholarDigital Library
- KAJIYA, J., AND KAY, T. 1989. Rendering fur with three dimensional textures. Proceedings of SIGGRAPH 1989. Google ScholarDigital Library
- SWERDLOW, J. 2002. Unmasking skin. National Geographic, 36--63.Google Scholar
- Digital face cloning
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