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Orchestrating a mixed reality game 'on the ground'

Published:25 April 2004Publication History

ABSTRACT

Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ethnographic study shows how this concerted achievement extends beyond the control room to the runners on the street. This, in turn, suggests the need to 'decentralize' orchestration and develop support for collaboration 'on the ground'. The study leads to design proposals for orchestration interfaces for mobile experiences that augment situational awareness and surreptitious monitoring among mobile participants and support troubleshooting in situations where participants are disconnected or are unable to access positioning systems such as GPS.

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  1. Orchestrating a mixed reality game 'on the ground'

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      cover image ACM Conferences
      CHI '04: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
      April 2004
      742 pages
      ISBN:1581137028
      DOI:10.1145/985692

      Copyright © 2004 ACM

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      Publication History

      • Published: 25 April 2004

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