IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
Online ISSN : 1745-1337
Print ISSN : 0916-8508
Special Section on Smart Multimedia & Communication Systems
3D Sound Rendering for Multiple Sound Sources Based on Fuzzy Clustering
Masashi OKADANobuyuki IWANAGATomoya MATSUMURATakao ONOYEWataru KOBAYASHI
Author information
JOURNAL RESTRICTED ACCESS

2010 Volume E93.A Issue 11 Pages 2163-2172

Details
Abstract

In this paper, we propose a new 3D sound rendering method for multiple sound sources with limited computational resources. The method is based on fuzzy clustering, which achieves dual benefits of two general methods based on amplitude-panning and hard clustering. In embedded systems where the number of reproducible sound sources is restricted, the general methods suffer from localization errors and/or serious quality degradation, whereas the proposed method settles the problems by executing clustering-process and amplitude-panning simultaneously. Computational cost evaluation based on DSP implementation and subjective listening test have been performed to demonstrate the applicability for embedded systems and the effectiveness of the proposed method.

Content from these authors
© 2010 The Institute of Electronics, Information and Communication Engineers
Previous article Next article
feedback
Top