IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
Online ISSN : 1745-1337
Print ISSN : 0916-8508
Regular Section
Multi-Structural Texture Analysis Using Mathematical Morphology
Lei YANGAkira ASANOLiang LIChie MURAKI ASANOTakio KURITA
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2012 Volume E95.A Issue 10 Pages 1759-1767

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Abstract

In this paper, we propose a novel texture analysis method capable of estimating multiple primitives, which are elements repetitively arranged to compose a texture, in multi-structured textures. The approach is based on a texture description model that uses mathematical morphology, called the “Primitive, Grain, and Point Configuration (PGPC)” texture model. The estimation of primitives based on the PGPC texture model involves searching the optimal structuring element for primitives according to a size distribution function and a magnification. The proposed method achieves the following two improvements: (1) the simultaneous estimation of a multiple number of primitives in multi-structured textures with a ranking of primitives on the basis of their significance. and (2) the introduction of flexibility in the process of magnification to obtain a higher degree of fitness of large grains. With a computational combination of different primitives, the method provides an ordered priority to denote the significance of elements. The promising performance of the proposed method is experimentally shown by a comparison with conventional methods.

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© 2012 The Institute of Electronics, Information and Communication Engineers
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