Bring the Noise

Bring the Noise

Michael Johansson
Copyright: © 2013 |Volume: 3 |Issue: 1 |Pages: 10
ISSN: 2155-4196|EISSN: 2155-420X|EISBN13: 9781466630970|DOI: 10.4018/ijacdt.2013010103
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MLA

Johansson, Michael. "Bring the Noise." IJACDT vol.3, no.1 2013: pp.26-35. http://doi.org/10.4018/ijacdt.2013010103

APA

Johansson, M. (2013). Bring the Noise. International Journal of Art, Culture, Design, and Technology (IJACDT), 3(1), 26-35. http://doi.org/10.4018/ijacdt.2013010103

Chicago

Johansson, Michael. "Bring the Noise," International Journal of Art, Culture, Design, and Technology (IJACDT) 3, no.1: 26-35. http://doi.org/10.4018/ijacdt.2013010103

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Abstract

In this article the author will present how they developed different processes for collectively producing a series explorative soundscapes and mechanical artefacts using specific constraints influenced by theories from art and architecture. The author will show how they worked with a design methodology that brought together an editor and the final expression of the artwork into one surface of interaction and execution using a virtual cityscape as an iterative ground for sound and music explorations, and give some examples of the different prototypes and iterations. The author will also discuss how they tweaked/iterated with the parameters of the framework, the sounds and the final visual expression to match their artistic intention, and finally to bring some noise into Abadyl. Also infuencing the overall framework.

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