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Visualizations in Time for a New Look at the Movies

Visualizations in Time for a New Look at the Movies

Ana Jorge, Teresa Chambel
Copyright: © 2014 |Volume: 5 |Issue: 2 |Pages: 22
ISSN: 1947-3117|EISSN: 1947-3125|EISBN13: 9781466653245|DOI: 10.4018/ijcicg.2014070103
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MLA

Jorge, Ana, and Teresa Chambel. "Visualizations in Time for a New Look at the Movies." IJCICG vol.5, no.2 2014: pp.40-61. http://doi.org/10.4018/ijcicg.2014070103

APA

Jorge, A. & Chambel, T. (2014). Visualizations in Time for a New Look at the Movies. International Journal of Creative Interfaces and Computer Graphics (IJCICG), 5(2), 40-61. http://doi.org/10.4018/ijcicg.2014070103

Chicago

Jorge, Ana, and Teresa Chambel. "Visualizations in Time for a New Look at the Movies," International Journal of Creative Interfaces and Computer Graphics (IJCICG) 5, no.2: 40-61. http://doi.org/10.4018/ijcicg.2014070103

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Abstract

Movies are considered an important art form, a source of entertainment, and a powerful method for educating, having great power to affect us, perceptually, cognitively, and emotionally. A huge amount of movies and related information are becoming increasingly available due to technological advances, demanding new and more powerful ways to search, browse, and view this interesting but complex information space that changes over time. Time-oriented visualization can help to capture, express, understand, and effectively navigate movies over time: both the time when they were released, or viewed, and the time along which their contents are weaved, in each movie. This paper presents the design and evaluation of the authors' work towards the inclusion of the time dimension in 2D and 3D visualizations, based on colors and tag clouds, at the movies space level, and down to the individual movies in an interactive Web application to access, explore, and visualize movies based on the information conveyed in the different tracks or perspectives of its content, especially audio and subtitles where most of the semantics is expressed. Moreover, it is the authors' aim to help provide insights through analytical, ludic, or artistic uses, since it is the aim of these visualizations to provide non-usual kinds of search, whether the user wants a movie to watch or to be aware of the properties in its content. The authors tested the pertinence and effectiveness of the main visualizations, and the results provided a better understanding of what is more effective and appreciated, and encouraged them to continue extending and refining their work.

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