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Implementing Advanced Characteristics of X3D Collaborative Virtual Environments for Supporting e-Learning: The Case of EVE Platform

Implementing Advanced Characteristics of X3D Collaborative Virtual Environments for Supporting e-Learning: The Case of EVE Platform

Christos Bouras, Vasileios Triglianos, Thrasyvoulos Tsiatsos
Copyright: © 2014 |Volume: 12 |Issue: 1 |Pages: 25
ISSN: 1539-3100|EISSN: 1539-3119|EISBN13: 9781466653511|DOI: 10.4018/ijdet.2014010102
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MLA

Bouras, Christos, et al. "Implementing Advanced Characteristics of X3D Collaborative Virtual Environments for Supporting e-Learning: The Case of EVE Platform." IJDET vol.12, no.1 2014: pp.13-37. http://doi.org/10.4018/ijdet.2014010102

APA

Bouras, C., Triglianos, V., & Tsiatsos, T. (2014). Implementing Advanced Characteristics of X3D Collaborative Virtual Environments for Supporting e-Learning: The Case of EVE Platform. International Journal of Distance Education Technologies (IJDET), 12(1), 13-37. http://doi.org/10.4018/ijdet.2014010102

Chicago

Bouras, Christos, Vasileios Triglianos, and Thrasyvoulos Tsiatsos. "Implementing Advanced Characteristics of X3D Collaborative Virtual Environments for Supporting e-Learning: The Case of EVE Platform," International Journal of Distance Education Technologies (IJDET) 12, no.1: 13-37. http://doi.org/10.4018/ijdet.2014010102

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Abstract

Three dimensional Collaborative Virtual Environments are a powerful form of collaborative telecommunication applications, enabling the users to share a common three-dimensional space and interact with each other as well as with the environment surrounding them, in order to collaboratively solve problems or aid learning processes. Such an environment is “EVE Training Area tool” which is supported by “EVE platform”. This tool is a three-dimensional space where participants, represented by three-dimensional humanoid avatars, can use a variety of e-collaboration tools. This paper presents advanced functionality that has been integrated on “EVE Training Area tool” in order to support: (a) multiple collaborative learning techniques (b) Spatial audio conferencing, which is targeted to support principle 3 (augmenting user's representation and awareness). Furthermore the paper presents technological and implementation issues concerning the evolution of “EVE platform” in order to support this functionality.

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