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Let's Move!: The Social and Health Contributions From Pokémon GO

Let's Move!: The Social and Health Contributions From Pokémon GO

Mateus David Finco, Richard Santin Rocha, Rafael Wailla Fão, Fabiana Santos
Copyright: © 2018 |Volume: 8 |Issue: 2 |Pages: 11
ISSN: 2155-6849|EISSN: 2155-6857|EISBN13: 9781522545842|DOI: 10.4018/IJGBL.2018040104
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MLA

Finco, Mateus David, et al. "Let's Move!: The Social and Health Contributions From Pokémon GO." IJGBL vol.8, no.2 2018: pp.44-54. http://doi.org/10.4018/IJGBL.2018040104

APA

Finco, M. D., Rocha, R. S., Fão, R. W., & Santos, F. (2018). Let's Move!: The Social and Health Contributions From Pokémon GO. International Journal of Game-Based Learning (IJGBL), 8(2), 44-54. http://doi.org/10.4018/IJGBL.2018040104

Chicago

Finco, Mateus David, et al. "Let's Move!: The Social and Health Contributions From Pokémon GO," International Journal of Game-Based Learning (IJGBL) 8, no.2: 44-54. http://doi.org/10.4018/IJGBL.2018040104

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Abstract

The aim of this article was to analyze how players of Pokémon GO could adopt a healthier and active lifestyle meanwhile or after using the game, observing how active they could become in their daily routines. The methodology involved a qualitative analysis involving a sample with players who were invited to complete an online questionnaire to answer specific questions about lifestyle and healthy choices. This study involved 125 players (84 males and 41 females) in the city of Pelotas (South of Brazil) that have played for at least six months the game. As results, it was possible to observe that users have changed many habits, specifically regarding physical activity gains, as going more often to practice different sports than only running, walking or cycling, and many of players were getting into an active living practicing exercises with friends and family, out of the game. Also, many players commented that meeting new users was a good way to socialize and making groups to walk or run together, getting an extra motivation for other activities out of the game. We conclude that Pokémon GO is one of the first mobile-based gameplays that can be used to promote a healthier lifestyle with a new way of interaction, changing sedentary lifestyles with a big potential to be used in Health Education.

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