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Research on Visual Art Design Method Based on Virtual Reality

Research on Visual Art Design Method Based on Virtual Reality

Peng Li
Copyright: © 2021 |Volume: 13 |Issue: 2 |Pages: 10
ISSN: 1942-3888|EISSN: 1942-3896|EISBN13: 9781799860693|DOI: 10.4018/IJGCMS.2021040102
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MLA

Li, Peng. "Research on Visual Art Design Method Based on Virtual Reality." IJGCMS vol.13, no.2 2021: pp.1-10. http://doi.org/10.4018/IJGCMS.2021040102

APA

Li, P. (2021). Research on Visual Art Design Method Based on Virtual Reality. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 13(2), 1-10. http://doi.org/10.4018/IJGCMS.2021040102

Chicago

Li, Peng. "Research on Visual Art Design Method Based on Virtual Reality," International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 13, no.2: 1-10. http://doi.org/10.4018/IJGCMS.2021040102

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Abstract

In today's society, computer technology has been deeply rooted in the hearts of people. Computers are wonderful tools for creative thinking. It is an extension of our visual function and the function of the visual cortex of the brain. Through this extension, we can see more scenes that we could not see before. As a computer simulation system that creates and feels virtual worlds, 3D digital virtual reality technology uses a computer as a media simulation or a real or imaginary scene. It is a system simulation of interactive 3D dynamic vision and entity behavior based on diversified information fusion. As the creator of visual arts, we must try to observe the world at a deeper level and establish a model that resonates with the viewer. At every level, our technology will convey the way we view the world more deeply. We will be more amazed at the richness of the real world. This chapter explores a visual art design method based on virtual reality.