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Indonesian Mobile Learning Information System Using Social Media Platforms

Indonesian Mobile Learning Information System Using Social Media Platforms

Mario Tulenan Parinsi, Keith Francis Ratumbuisang
Copyright: © 2017 |Volume: 8 |Issue: 2 |Pages: 24
ISSN: 1937-9412|EISSN: 1937-9404|EISBN13: 9781522511960|DOI: 10.4018/IJMCMC.2017040104
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MLA

Parinsi, Mario Tulenan, and Keith Francis Ratumbuisang. "Indonesian Mobile Learning Information System Using Social Media Platforms." IJMCMC vol.8, no.2 2017: pp.44-67. http://doi.org/10.4018/IJMCMC.2017040104

APA

Parinsi, M. T. & Ratumbuisang, K. F. (2017). Indonesian Mobile Learning Information System Using Social Media Platforms. International Journal of Mobile Computing and Multimedia Communications (IJMCMC), 8(2), 44-67. http://doi.org/10.4018/IJMCMC.2017040104

Chicago

Parinsi, Mario Tulenan, and Keith Francis Ratumbuisang. "Indonesian Mobile Learning Information System Using Social Media Platforms," International Journal of Mobile Computing and Multimedia Communications (IJMCMC) 8, no.2: 44-67. http://doi.org/10.4018/IJMCMC.2017040104

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Abstract

As a developing country, Indonesia continues to improve its quality as a state, in which the attempt to optimize all of its potential both in terms of economic, political, social, cultural, technological, educational, health, etc. This modern era, all aspects of life are depending on technology. This makes the technology becomes one of necessary in people's life. The utilization of technology has been used by all people in all aspects of life. Specifically, this paper tries to offer an innovation that has never been designed before, namely a platform of M-Learning in form of social media related to the development of technology for learning. Nowadays, internet users and smartphone ownership in Indonesia increased dramatically, then writers took initiative to design an innovation related to this case. Social media technologies provide the opportunity for teachers to engage students in online classes, thereby supporting the development of skills and learners to achieve competency. In addition to students, the opportunity is also open to outside the community to get information that can add knowledge. This case study provides a platform for M-Learning based learning that facilitate student learning also helps society size to obtain information more easily. The design of this platform using models UML (Unified Modeling Language) to design a visual model of this platform.

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