Motivations and Behaviors of Young People in Playing Online Games

Motivations and Behaviors of Young People in Playing Online Games

Hanxi He, Dickson K.W. Chiu, Kevin K.W. Ho
Copyright: © 2017 |Volume: 7 |Issue: 3 |Pages: 11
ISSN: 1947-3052|EISSN: 1947-3060|EISBN13: 9781522513735|DOI: 10.4018/IJSSOE.2017070104
Cite Article Cite Article

MLA

He, Hanxi, et al. "Motivations and Behaviors of Young People in Playing Online Games." IJSSOE vol.7, no.3 2017: pp.53-63. http://doi.org/10.4018/IJSSOE.2017070104

APA

He, H., Chiu, D. K., & Ho, K. K. (2017). Motivations and Behaviors of Young People in Playing Online Games. International Journal of Systems and Service-Oriented Engineering (IJSSOE), 7(3), 53-63. http://doi.org/10.4018/IJSSOE.2017070104

Chicago

He, Hanxi, Dickson K.W. Chiu, and Kevin K.W. Ho. "Motivations and Behaviors of Young People in Playing Online Games," International Journal of Systems and Service-Oriented Engineering (IJSSOE) 7, no.3: 53-63. http://doi.org/10.4018/IJSSOE.2017070104

Export Reference

Mendeley
Favorite Full-Issue Download

Abstract

This article studies the motivations and behaviors of young people for playing online games. In this article, the authors used the quantitative methods research methodology to collect young people' game intention information. A survey was conducted to collect responses related to game behavior questions were completed by 82 college students. The discovery was that to a certain extent, personality traits can predict game behaviors. Individual factor, game feature factor, and social factor can affect players' game motivations. The results of this study are not only offering perspective into players' game motivations and behaviors from a different culture but also providing a good reference for game developers to design their future online game systems and services.

Request Access

You do not own this content. Please login to recommend this title to your institution's librarian or purchase it from the IGI Global bookstore.