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A Step Towards Smart Learning: Designing an Interactive Video-Based M-Learning System for Educational Institutes

A Step Towards Smart Learning: Designing an Interactive Video-Based M-Learning System for Educational Institutes

Saurabh Pal, Pijush Kanti Dutta Pramanik, Prasenjit Choudhury
Copyright: © 2019 |Volume: 14 |Issue: 4 |Pages: 23
ISSN: 1548-1093|EISSN: 1548-1107|EISBN13: 9781522564058|DOI: 10.4018/IJWLTT.2019100102
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MLA

Pal, Saurabh, et al. "A Step Towards Smart Learning: Designing an Interactive Video-Based M-Learning System for Educational Institutes." IJWLTT vol.14, no.4 2019: pp.26-48. http://doi.org/10.4018/IJWLTT.2019100102

APA

Pal, S., Pramanik, P. K., & Choudhury, P. (2019). A Step Towards Smart Learning: Designing an Interactive Video-Based M-Learning System for Educational Institutes. International Journal of Web-Based Learning and Teaching Technologies (IJWLTT), 14(4), 26-48. http://doi.org/10.4018/IJWLTT.2019100102

Chicago

Pal, Saurabh, Pijush Kanti Dutta Pramanik, and Prasenjit Choudhury. "A Step Towards Smart Learning: Designing an Interactive Video-Based M-Learning System for Educational Institutes," International Journal of Web-Based Learning and Teaching Technologies (IJWLTT) 14, no.4: 26-48. http://doi.org/10.4018/IJWLTT.2019100102

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Abstract

The popularity of smart learning has soared due to its flexibility, ubiquity, context-awareness, and adaptiveness. In particular, video-based m-learning has the biggest impact on the learning process. Its live and realistic features make learning interactive, easy, and fast. This article establishes the importance of video-based learning and m-learning in smart learning while discussing the basics of a smart learning environment and requirements. A framework and model for smart learning is presented. A streaming video adaptation model is also proposed for mobile devices. Based on the model, an interactive video-based smart learning system has been designed, which allows for the streaming video of live as well as prerecorded lecture sessions offering an interactive teaching-learning experience. The application supports both mobile devices and desktop computers. The model is practically implemented with a group of students and their feedback shows a high rate of acceptance of the system while a sizable percentage of them acknowledged that it improved their teaching-learning process significantly.

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