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MuseumScrabble: Design of a Mobile Game for Children’s Interaction with a Digitally Augmented Cultural Space

MuseumScrabble: Design of a Mobile Game for Children’s Interaction with a Digitally Augmented Cultural Space

Christos Sintoris, Adrian Stoica, Ioanna Papadimitriou, Nikoleta Yiannoutsou, Vassilis Komis, Nikolaos Avouris
Copyright: © 2010 |Volume: 2 |Issue: 2 |Pages: 19
ISSN: 1942-390X|EISSN: 1942-3918|EISBN13: 9781609604172|DOI: 10.4018/jmhci.2010040104
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MLA

Sintoris, Christos, et al. "MuseumScrabble: Design of a Mobile Game for Children’s Interaction with a Digitally Augmented Cultural Space." IJMHCI vol.2, no.2 2010: pp.53-71. http://doi.org/10.4018/jmhci.2010040104

APA

Sintoris, C., Stoica, A., Papadimitriou, I., Yiannoutsou, N., Komis, V., & Avouris, N. (2010). MuseumScrabble: Design of a Mobile Game for Children’s Interaction with a Digitally Augmented Cultural Space. International Journal of Mobile Human Computer Interaction (IJMHCI), 2(2), 53-71. http://doi.org/10.4018/jmhci.2010040104

Chicago

Sintoris, Christos, et al. "MuseumScrabble: Design of a Mobile Game for Children’s Interaction with a Digitally Augmented Cultural Space," International Journal of Mobile Human Computer Interaction (IJMHCI) 2, no.2: 53-71. http://doi.org/10.4018/jmhci.2010040104

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Abstract

Mobile technology has created new possibilities for location-based playful learning experiences. This article describes the MuseumScrabble mobile game, aimed at children visiting a historical museum. The game requires that the players explore the museum and link abstract concepts with physical artefacts using a mobile device. The focus of this article is on the interaction design process and the subsequent observations made during field evaluation of the game. Design principles that guide the development of such a game are presented and concern playfulness, learning, social interaction, physical aspects of the game and flow between physical and digital space. This article explores how these design principles are reflected in the study and how problem-solving strategies and collaboration and competition patterns are developed by children in this multi-player educational game.

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