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Research in the Large: Challenges for Large-Scale Mobile Application Research- A Case Study about NFC Adoption using Gamification via an App Store

Research in the Large: Challenges for Large-Scale Mobile Application Research- A Case Study about NFC Adoption using Gamification via an App Store

Matthias Kranz, Lukas Murmann, Florian Michahelles
Copyright: © 2013 |Volume: 5 |Issue: 1 |Pages: 17
ISSN: 1942-390X|EISSN: 1942-3918|EISBN13: 9781466631700|DOI: 10.4018/jmhci.2013010103
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MLA

Kranz, Matthias, et al. "Research in the Large: Challenges for Large-Scale Mobile Application Research- A Case Study about NFC Adoption using Gamification via an App Store." IJMHCI vol.5, no.1 2013: pp.45-61. http://doi.org/10.4018/jmhci.2013010103

APA

Kranz, M., Murmann, L., & Michahelles, F. (2013). Research in the Large: Challenges for Large-Scale Mobile Application Research- A Case Study about NFC Adoption using Gamification via an App Store. International Journal of Mobile Human Computer Interaction (IJMHCI), 5(1), 45-61. http://doi.org/10.4018/jmhci.2013010103

Chicago

Kranz, Matthias, Lukas Murmann, and Florian Michahelles. "Research in the Large: Challenges for Large-Scale Mobile Application Research- A Case Study about NFC Adoption using Gamification via an App Store," International Journal of Mobile Human Computer Interaction (IJMHCI) 5, no.1: 45-61. http://doi.org/10.4018/jmhci.2013010103

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Abstract

The adoption of NFC technology has taken longer than expected after its inception in 2004. Several projects on ticketing and payment are gaining momentum. However, the actual state of adoption of NFC is still unclear. As an alternative to consultants’ prediction (which mostly prove wrong), this paper describes a gamification-based approach to motivate users themselves to report on NFC tags they spotted in their environment. As part of a trading card context, users get rewarded with gadgets and points for documenting the existence of NFC technology in their environment. This paper describes the development of this game and the experiences of two release cycles. The paper concludes with lessons learned and provides an outlook on next steps.

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