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Facilitating 3D Virtual World Learning Environments Creation by Non-Technical End Users through Template-Based Virtual World Instantiation

Facilitating 3D Virtual World Learning Environments Creation by Non-Technical End Users through Template-Based Virtual World Instantiation

Chang Liu, Ying Zhong, Sertac Ozercan, Qing Zhu
Copyright: © 2013 |Volume: 4 |Issue: 1 |Pages: 17
ISSN: 1947-8518|EISSN: 1947-8526|EISBN13: 9781466631625|DOI: 10.4018/jvple.2013010103
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MLA

Liu, Chang, et al. "Facilitating 3D Virtual World Learning Environments Creation by Non-Technical End Users through Template-Based Virtual World Instantiation." IJVPLE vol.4, no.1 2013: pp.32-48. http://doi.org/10.4018/jvple.2013010103

APA

Liu, C., Zhong, Y., Ozercan, S., & Zhu, Q. (2013). Facilitating 3D Virtual World Learning Environments Creation by Non-Technical End Users through Template-Based Virtual World Instantiation. International Journal of Virtual and Personal Learning Environments (IJVPLE), 4(1), 32-48. http://doi.org/10.4018/jvple.2013010103

Chicago

Liu, Chang, et al. "Facilitating 3D Virtual World Learning Environments Creation by Non-Technical End Users through Template-Based Virtual World Instantiation," International Journal of Virtual and Personal Learning Environments (IJVPLE) 4, no.1: 32-48. http://doi.org/10.4018/jvple.2013010103

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Abstract

This paper presents a template-based solution to overcome technical barriers non-technical computer end users face when developing functional learning environments in three-dimensional virtual worlds (3DVW). iVirtualWorld, a prototype of a platform-independent 3DVW creation tool that implements the proposed solution, facilitates 3DVW learning environment creation through semantics-based abstract 3DVW representation and template-based 3DVW instantiation. iVirtualWorld provides a wizard to guide the 3DVW creation process, and hide low-level programming and 3D design details through higher-level abstracts supported by pre-defined templates. Preliminary evaluation of the effectiveness of iVirtualWorld showed positive results. The contribution of this study is threefold: 1) It provides a paradigm for investigating and developing 3DVW building tools from end users’ perspective; 2) It develops a prototype of a 3DVW building tool, which gives educators a framework to easily create educational virtual worlds using domain-specific concepts; 3) It conducts empirical research and collected preliminary experimental data for evaluation.

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