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Background Music in Educational Games: Motivational Appeal and Cognitive Impact

Background Music in Educational Games: Motivational Appeal and Cognitive Impact

Stephanie B. Linek, Birgit Marte, Dietrich Albert
Copyright: © 2011 |Volume: 1 |Issue: 3 |Pages: 12
ISSN: 2155-6849|EISSN: 2155-6857|EISBN13: 9781613507117|DOI: 10.4018/ijgbl.2011070104
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MLA

Linek, Stephanie B., et al. "Background Music in Educational Games: Motivational Appeal and Cognitive Impact." IJGBL vol.1, no.3 2011: pp.53-64. http://doi.org/10.4018/ijgbl.2011070104

APA

Linek, S. B., Marte, B., & Albert, D. (2011). Background Music in Educational Games: Motivational Appeal and Cognitive Impact. International Journal of Game-Based Learning (IJGBL), 1(3), 53-64. http://doi.org/10.4018/ijgbl.2011070104

Chicago

Linek, Stephanie B., Birgit Marte, and Dietrich Albert. "Background Music in Educational Games: Motivational Appeal and Cognitive Impact," International Journal of Game-Based Learning (IJGBL) 1, no.3: 53-64. http://doi.org/10.4018/ijgbl.2011070104

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Abstract

Most game-designers likely stick to the assumption that background music is a design feature for fostering fun and game play. From a psychological point of view, these (intuitive) aspects act upon the intrinsic motivation and the flow experience of players. However, from a pure cognitive perspective on instructional design, background music could also be considered to be redundant information, which distracts from learning. The presented study investigated the influence of background music (present vs. not present) within an educational adventure game on motivational (intrinsic motivation, experienced flow) and cognitive variables (cognitive load, learning success). The results suggest a high motivational potential of background music. However, neither positive nor negative effects on learning were detected. Thus, background music can be considered as a motivating design element of educational games without negative side-effects on learning.

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