Indices
This title is listed in the following:
Close
Reference Hub
This research has been cited in:
Chapter
Conference
Evolutionary Behavioral Design of Non-Player Characters in a FPS Video Game Through Particle Swarm Optimization2019 13th International Conference on Software, Knowledge, Information Management and Applications (SKIMA)10.1109/SKIMA47702.2019.8982467 Conference
Java Grid workflow management with fuzzy clustering approach2010 IEEE International Conference on Computational Intelligence for Measurement Systems and Applications10.1109/CIMSA.2010.5611768 Chapter
Swarm Intelligence Scheme for Pathfinding and Action Planning of Non-player Characters on a Last-Generation Video GameHarmony Search Algorithm10.1007/978-981-10-3728-3_34 Chapter
Intelligent Behavioral Design of Non-player Characters in a FPS Video Game Through PSOAdvances in Swarm Intelligence10.1007/978-3-319-61824-1_27 Chapter
Close Top Results From Your Most Recent Search
Close