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A Model of Collaborative Learning Scripts Instantiated with Mobile Technologies

A Model of Collaborative Learning Scripts Instantiated with Mobile Technologies

Pierre Dillenbourg, Zeno Crivelli
Copyright: © 2009 |Volume: 1 |Issue: 1 |Pages: 13
ISSN: 1941-8647|EISSN: 1941-8655|ISSN: 1941-8647|EISBN13: 9781615204113|EISSN: 1941-8655|DOI: 10.4018/jmbl.2009010103
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MLA

Dillenbourg, Pierre, and Zeno Crivelli. "A Model of Collaborative Learning Scripts Instantiated with Mobile Technologies." IJMBL vol.1, no.1 2009: pp.36-48. http://doi.org/10.4018/jmbl.2009010103

APA

Dillenbourg, P. & Crivelli, Z. (2009). A Model of Collaborative Learning Scripts Instantiated with Mobile Technologies. International Journal of Mobile and Blended Learning (IJMBL), 1(1), 36-48. http://doi.org/10.4018/jmbl.2009010103

Chicago

Dillenbourg, Pierre, and Zeno Crivelli. "A Model of Collaborative Learning Scripts Instantiated with Mobile Technologies," International Journal of Mobile and Blended Learning (IJMBL) 1, no.1: 36-48. http://doi.org/10.4018/jmbl.2009010103

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Abstract

Scripts are pedagogical methods for triggering productive interactions during computer-supported collaborative learning. SWISH is a pedagogical design model for constructing scripts: it articulates the nature of expected interactions to the nature of task division enforced by the script. This model is applied to mobile learning: different task divisions are supported by a distributed simulation environment, in which the client runs on mobile phones or PDAs. This contribution maps the computational architecture of the learning environment to a model of collaborative learning.

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