DIstributed SImulation & Online gaming Workshop

Research Article

Consistency aware update schedule in multi-server Distributed Virtual Environments

  • @INPROCEEDINGS{10.4108/ICST.SIMUTOOLS2010.8669,
        author={Yusen  Li and Wentong  Cai},
        title={Consistency aware update schedule in multi-server Distributed Virtual Environments},
        proceedings={DIstributed SImulation \& Online gaming Workshop},
        publisher={ACM},
        proceedings_a={DISIO},
        year={2010},
        month={5},
        keywords={DVE Multi-server Consistency Update Scheduling},
        doi={10.4108/ICST.SIMUTOOLS2010.8669}
    }
    
  • Yusen Li
    Wentong Cai
    Year: 2010
    Consistency aware update schedule in multi-server Distributed Virtual Environments
    DISIO
    ICST
    DOI: 10.4108/ICST.SIMUTOOLS2010.8669
Yusen Li1,*, Wentong Cai1,*
  • 1: Parallel and Distributed Computing Center, Nanyang Technological University, Singapore 639798
*Contact email: S080007@ntu.edu.sg, ASWTCAI@ntu.edu.sg

Abstract

Multi-server architecture is very popular in Distributed Virtual Environments. Although multi-server architecture has good scalability, the load balance and consistency are still challenging issues. Because of server resource limitations (computation, communication etc), the consistency of the virtual world cannot be guaranteed sometimes. In this paper, we address this problem by developing scheduling polices and try to get better overall consistency with limited resources. We formulate the problem by using integer programming model and propose a centralized approximate algorithm. A distributed update strategy is also developed accordingly. Our algorithm is validated by theoretical analysis and wide range of experiments.