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Authors: Steve Pettifer 1 ; Toby Howard 1 ; Ben Blundell 1 ; David Edwards 1 and Ilan Lieberman 2

Affiliations: 1 The University of Manchester, United Kingdom ; 2 University Hospital of South Manchester NHS Foundation Trust, United Kingdom

Keyword(s): Virtual Environments, Phantom Limb Pain.

Related Ontology Subjects/Areas/Topics: Augmented, Mixed and Virtual Environments ; Computer Vision, Visualization and Computer Graphics ; Hardware Technologies for Augmented, Mixed and Virtual Environments ; Interactive Environments ; Virtual Reality Tools and Languages (X3D, VRML, Java3D, OpenGL, ...)

Abstract: Phantom Limb Pain is a debilitating condition that affects a significant percentage of patients after loss of an arm or leg. These patients experience chronic pain and other unpleasant sensations in the missing limb, and the pain resists treatment. Previous research has demonstrated that pain levels can be reduced in some patients when they are immersed in a virtual environment that presents a 3D computer graphics visualisation of their missing limb, the movements of which are controlled by sensors attached to the remaining limb. In this paper we describe a novel approach to the implementation of such a system, using the Kinect game device for limb motion tracking, in conjunction with wireless motion sensors worn by the patient. We present some preliminary, but very encouraging, results based on an informal trial with a patient.

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Paper citation in several formats:
Pettifer, S.; Howard, T.; Blundell, B.; Edwards, D. and Lieberman, I. (2012). AN IMMERSIVE VIRTUAL ENVIRONMENT FOR PHANTOM LIMB PAIN REHABILITATION. In Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications (VISIGRAPP 2012) - GRAPP; ISBN 978-989-8565-02-0; ISSN 2184-4321, SciTePress, pages 426-433. DOI: 10.5220/0003831704260433

@conference{grapp12,
author={Steve Pettifer. and Toby Howard. and Ben Blundell. and David Edwards. and Ilan Lieberman.},
title={AN IMMERSIVE VIRTUAL ENVIRONMENT FOR PHANTOM LIMB PAIN REHABILITATION},
booktitle={Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications (VISIGRAPP 2012) - GRAPP},
year={2012},
pages={426-433},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003831704260433},
isbn={978-989-8565-02-0},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications (VISIGRAPP 2012) - GRAPP
TI - AN IMMERSIVE VIRTUAL ENVIRONMENT FOR PHANTOM LIMB PAIN REHABILITATION
SN - 978-989-8565-02-0
IS - 2184-4321
AU - Pettifer, S.
AU - Howard, T.
AU - Blundell, B.
AU - Edwards, D.
AU - Lieberman, I.
PY - 2012
SP - 426
EP - 433
DO - 10.5220/0003831704260433
PB - SciTePress