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Authors: Satoshi Matsuzaki 1 ; Munehiro Takimoto 1 and Yasushi Kambayashi 2

Affiliations: 1 Tokyo University of Science, Japan ; 2 Nippon Institute of Technology, Japan

Keyword(s): Tangible, Augmented Reality, Programming, Robots.

Related Ontology Subjects/Areas/Topics: Augmented, Mixed and Virtual Environments ; Computer Vision, Visualization and Computer Graphics ; Computer-Supported Education ; e-Learning ; e-Learning Applications and Computer Graphics ; Graphical Interfaces ; Interactive Environments ; Non-Desktop Interfaces

Abstract: This paper presents a tool for children aged 5 to 11 to learn procedural programming through tiling tangible cards. In our tool, children are expected to tile square cards that respectively correspond to the unique operations of a robot while looking at them through a display, where the cards on the display are augmented by intuitive colorful images. Once each image is augmented, the image stays on the display even if the corresponding card is taken away. Also, the control flow from a card to another card is represented by a line image, which is created when one places a card close to another card. In our tool, editing operations such as undo, erase, and setting arguments can be also performed through movements of a special card. For feasibility study, we have had one hundred students of primary schools use our tool. As a result, they learned programming more quickly than programming in an existing tool where programs are composed through tiling icons.

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Paper citation in several formats:
Matsuzaki, S.; Takimoto, M. and Kambayashi, Y. (2015). Design of Tangible Procedural Programming of Robots Based on Augmented Reality. In Proceedings of the 10th International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2015) - GRAPP; ISBN 978-989-758-087-1; ISSN 2184-4321, SciTePress, pages 492-497. DOI: 10.5220/0005358204920497

@conference{grapp15,
author={Satoshi Matsuzaki. and Munehiro Takimoto. and Yasushi Kambayashi.},
title={Design of Tangible Procedural Programming of Robots Based on Augmented Reality},
booktitle={Proceedings of the 10th International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2015) - GRAPP},
year={2015},
pages={492-497},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005358204920497},
isbn={978-989-758-087-1},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 10th International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2015) - GRAPP
TI - Design of Tangible Procedural Programming of Robots Based on Augmented Reality
SN - 978-989-758-087-1
IS - 2184-4321
AU - Matsuzaki, S.
AU - Takimoto, M.
AU - Kambayashi, Y.
PY - 2015
SP - 492
EP - 497
DO - 10.5220/0005358204920497
PB - SciTePress