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Authors: Lauri Tuovinen 1 ; Riikka Ahola 2 ; Maarit Kangas 2 ; Raija Korpelainen 3 ; Pekka Siirtola 1 ; Tim Luoto 1 ; Riitta Pyky 4 ; Juha Röning 1 and Timo Jämsä 2

Affiliations: 1 University of Oulu, Finland ; 2 University of Oulu and Oulu University Hospital and University of Oulu, Finland ; 3 Oulu University Hospital and University of Oulu, University of Oulu and Oulu Deaconess Institute, Finland ; 4 University of Oulu, Oulu University Hospital and University of Oulu and Oulu Deaconess Institute, Finland

Keyword(s): Health Intervention, Behavior Change, Web Application, Software Design, Data Collection.

Related Ontology Subjects/Areas/Topics: Biomedical Engineering ; Databases and Datawarehousing ; Design and Development Methodologies for Healthcare IT ; e-Health for Public Health ; Health Information Systems ; Software Systems in Medicine

Abstract: Using the Internet as a delivery channel has become a popular approach to conducting health promotion interventions, and the evidence indicates that such interventions can be effective. In this paper we propose a set of design principles and a generic architectural model based on experiences accumulated while developing a Web-based application for a physical activation intervention. The proposed principles address the development of an intervention application as an abstract entity, a platform for gathering data for the needs of three principal stakeholder groups. The principles are derived from the purposes for which the data is gathered and the constraints that may limit the availability of desired data; by observing these principles, developers of intervention applications can identify the design trade-offs they need to make to ensure that all stakeholder needs are adequately fulfilled. An evolutionary development process is proposed as a way of gradually working toward an applica tion that induces the desired effect on the behavior of the users. (More)

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Paper citation in several formats:
Tuovinen, L.; Ahola, R.; Kangas, M.; Korpelainen, R.; Siirtola, P.; Luoto, T.; Pyky, R.; Röning, J. and Jämsä, T. (2016). Software Design Principles for Digital Behavior Change Interventions - Lessons Learned from the MOPO Study. In Proceedings of the 9th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2016) - HEALTHINF; ISBN 978-989-758-170-0; ISSN 2184-4305, SciTePress, pages 175-182. DOI: 10.5220/0005656101750182

@conference{healthinf16,
author={Lauri Tuovinen. and Riikka Ahola. and Maarit Kangas. and Raija Korpelainen. and Pekka Siirtola. and Tim Luoto. and Riitta Pyky. and Juha Röning. and Timo Jämsä.},
title={Software Design Principles for Digital Behavior Change Interventions - Lessons Learned from the MOPO Study},
booktitle={Proceedings of the 9th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2016) - HEALTHINF},
year={2016},
pages={175-182},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005656101750182},
isbn={978-989-758-170-0},
issn={2184-4305},
}

TY - CONF

JO - Proceedings of the 9th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2016) - HEALTHINF
TI - Software Design Principles for Digital Behavior Change Interventions - Lessons Learned from the MOPO Study
SN - 978-989-758-170-0
IS - 2184-4305
AU - Tuovinen, L.
AU - Ahola, R.
AU - Kangas, M.
AU - Korpelainen, R.
AU - Siirtola, P.
AU - Luoto, T.
AU - Pyky, R.
AU - Röning, J.
AU - Jämsä, T.
PY - 2016
SP - 175
EP - 182
DO - 10.5220/0005656101750182
PB - SciTePress