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Authors: Philippe Meseure 1 ; Xavier Skapin 1 ; Emmanuelle Darles 1 and Guilhem Delaitre 2

Affiliations: 1 University of Poitiers, France ; 2 University of Limoges, France

Keyword(s): Physically-based Animation, Fractures, Connected-component Detection, Topological Models, Real-time Simulation.

Related Ontology Subjects/Areas/Topics: Animation and Simulation ; Computer Vision, Visualization and Computer Graphics ; Physics-Based Animation

Abstract: This article presents a model that aims at computing deformation and simulating fractures. To allow the use of linear elasticity in small displacements for deformation of a brittle object while still enabling any rigid motion, a rigid reference is computed using the Shape Matching method and all displacements are evaluated with respect to this reference. Fractures are handled using a stress tensor computed at each vertex of the object’s 3D mesh. Some accelerations are proposed, that allow a faster determination of fracture areas and a fast processing of new connected components.

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Paper citation in several formats:
Meseure, P.; Skapin, X.; Darles, E. and Delaitre, G. (2018). Accelerated Simulation of Brittle Objects for Interactive Applications. In Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - GRAPP; ISBN 978-989-758-287-5; ISSN 2184-4321, SciTePress, pages 28-39. DOI: 10.5220/0006526400280039

@conference{grapp18,
author={Philippe Meseure. and Xavier Skapin. and Emmanuelle Darles. and Guilhem Delaitre.},
title={Accelerated Simulation of Brittle Objects for Interactive Applications},
booktitle={Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - GRAPP},
year={2018},
pages={28-39},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006526400280039},
isbn={978-989-758-287-5},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - GRAPP
TI - Accelerated Simulation of Brittle Objects for Interactive Applications
SN - 978-989-758-287-5
IS - 2184-4321
AU - Meseure, P.
AU - Skapin, X.
AU - Darles, E.
AU - Delaitre, G.
PY - 2018
SP - 28
EP - 39
DO - 10.5220/0006526400280039
PB - SciTePress