loading
Papers Papers/2022 Papers Papers/2022

Research.Publish.Connect.

Paper

Paper Unlock

Authors: Tomihiro Kimura and Ikeda Kokolo

Affiliation: Japan Advanced Institute of Science and Technology, JAIST, Ishikawa, Japan

Keyword(s): Turn-based Strategy Games, Deep Neural Network, Deep Reinforcement Learning, Policy Network, Value Network, AlphaZero, Residual Network.

Abstract: The development of AlphaGo has increased the interest of researchers in applying deep learning and reinforcement learning to games. However, using the AlphaZero algorithm on games with complex data structures and vast search space, such as turn-based strategy games, has some technical challenges. The problem involves performing complex data representations with neural networks, which results in a very long learning time. This study discusses methods that can accelerate the learning of neural networks by solving the problem of the data representation of neural networks using a search tree. The proposed algorithm performs better than existing methods such as the Monte Carlo Tree Search (MCTS). The automatic generation of learning data by self-play does not require a big learning database beforehand. Moreover, the algorithm also shows excellent match results with a win rate of more than 85% against the conventional algorithms in the new map which is not used for learning.

CC BY-NC-ND 4.0

Sign In Guest: Register as new SciTePress user now for free.

Sign In SciTePress user: please login.

PDF ImageMy Papers

You are not signed in, therefore limits apply to your IP address 13.58.112.1

In the current month:
Recent papers: 100 available of 100 total
2+ years older papers: 200 available of 200 total

Paper citation in several formats:
Kimura, T. and Kokolo, I. (2020). High-performance Algorithms using Deep Learning in Turn-based Strategy Games. In Proceedings of the 12th International Conference on Agents and Artificial Intelligence - Volume 2: ICAART; ISBN 978-989-758-395-7; ISSN 2184-433X, SciTePress, pages 555-562. DOI: 10.5220/0008956105550562

@conference{icaart20,
author={Tomihiro Kimura. and Ikeda Kokolo.},
title={High-performance Algorithms using Deep Learning in Turn-based Strategy Games},
booktitle={Proceedings of the 12th International Conference on Agents and Artificial Intelligence - Volume 2: ICAART},
year={2020},
pages={555-562},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0008956105550562},
isbn={978-989-758-395-7},
issn={2184-433X},
}

TY - CONF

JO - Proceedings of the 12th International Conference on Agents and Artificial Intelligence - Volume 2: ICAART
TI - High-performance Algorithms using Deep Learning in Turn-based Strategy Games
SN - 978-989-758-395-7
IS - 2184-433X
AU - Kimura, T.
AU - Kokolo, I.
PY - 2020
SP - 555
EP - 562
DO - 10.5220/0008956105550562
PB - SciTePress