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Author: Claus B. Madsen

Affiliation: Computer Graphics Group, Aalborg University, Rendsburggade 14, Aalborg, Denmark

Keyword(s): Augmented Reality, Illumination, Realism, Shadows.

Abstract: Why is achieving real-time handheld visually realistic Augmented Reality so hard? What are the main challenges? We present an overview of these challenges, and discuss the most important issues involved in developing AR that automatically adapts to changes in the environment, specifically the illumination conditions. We then move on to present how we see a path of research going forward for the immediate future; a path based partly on recent advances in real-time 3D modelling and partly on lessons learned from a decade of Augmented Reality illumination estimation research.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Madsen, C. (2020). Challenges of Visually Realistic Augmented Reality. In Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2020) - GRAPP; ISBN 978-989-758-402-2; ISSN 2184-4321, SciTePress, pages 376-383. DOI: 10.5220/0009171303760383

@conference{grapp20,
author={Claus B. Madsen.},
title={Challenges of Visually Realistic Augmented Reality},
booktitle={Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2020) - GRAPP},
year={2020},
pages={376-383},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0009171303760383},
isbn={978-989-758-402-2},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 15th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2020) - GRAPP
TI - Challenges of Visually Realistic Augmented Reality
SN - 978-989-758-402-2
IS - 2184-4321
AU - Madsen, C.
PY - 2020
SP - 376
EP - 383
DO - 10.5220/0009171303760383
PB - SciTePress