Skip to main content
Book cover

Funology pp 189–199Cite as

Building Narrative Experiences for Children Through Real Time Media Manipulation: Pogo World

  • Chapter

Part of the book series: Human-Computer Interaction Series ((HCIS,volume 3))

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   169.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD   219.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  • Bruner, J.S. (1996). The culture of education. Cambridge MA: Harvard University Press.

    Google Scholar 

  • Norman, D.A. (1998). The invisible computer. Cambridge MA: MIT Press.

    Google Scholar 

  • UniSiena & UniLiegi (1999). Narrative and learning: School studies. POGO deliverable nº 00001/v.1

    Google Scholar 

  • Vygotsky, L. S. (1998). Imagination and creativity in childhood. In R. W. Rieber (Ed.), The Collected Works of L.S. Vygotsky. New York: Plenum.

    Google Scholar 

Download references

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2003 Kluwer Academic Publishers

About this chapter

Cite this chapter

Rizzo, A., Marti, P., Decortis, F., Rutgers, J., Thursfield, P. (2003). Building Narrative Experiences for Children Through Real Time Media Manipulation: Pogo World. In: Blythe, M.A., Overbeeke, K., Monk, A.F., Wright, P.C. (eds) Funology. Human-Computer Interaction Series, vol 3. Springer, Dordrecht. https://doi.org/10.1007/1-4020-2967-5_18

Download citation

  • DOI: https://doi.org/10.1007/1-4020-2967-5_18

  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-1-4020-2966-0

  • Online ISBN: 978-1-4020-2967-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics