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BIOMECHANICALLY BASED MUSCLE MODEL FOR DYNAMIC COMPUTER ANIMATION

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Computer Vision and Graphics

Part of the book series: Computational Imaging and Vision ((CIVI,volume 32))

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Abstract

Simulation of dynamic motion of soft tissues is one of the most important topic in nowadays computer animation of human body. So far various elastically deformable models were used for this purpose. We present the extension of model proposed in15 with volume preserving constraint. We provide also evaluation of the constraint accuracy on two simulation experiments. Furthermore we add model of active and passive force generated by musculo-tendon unit using Zajac’s bio-mechanical model. We use Finite Difference Method for resolution of continuous partial differential equations of internal elastic forces of the model in space. We integrate resulting ordinary differential equations of motion using various explicit and implicit methods.

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© 2006 Springer

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Dobšík, M., Frydrych, M. (2006). BIOMECHANICALLY BASED MUSCLE MODEL FOR DYNAMIC COMPUTER ANIMATION. In: Wojciechowski, K., Smolka, B., Palus, H., Kozera, R., Skarbek, W., Noakes, L. (eds) Computer Vision and Graphics. Computational Imaging and Vision, vol 32. Springer, Dordrecht. https://doi.org/10.1007/1-4020-4179-9_64

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  • DOI: https://doi.org/10.1007/1-4020-4179-9_64

  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-1-4020-4178-5

  • Online ISBN: 978-1-4020-4179-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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