Skip to main content

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3081))

Included in the following conference series:

  • 1023 Accesses

Abstract

This paper proposes a new method for building a walk-through virtual space that uses the Town Digitizing tools we have developed. The virtual space is built by smoothly interpolating a large number of omnidirectional images captured from the real world. This paper discusses how to build the virtual space and describes three of our software tools. We call them TDEditor, TAG-Editor, and TDViewer. Town Digitizing is divided into four steps: omnidirectional image acquisition, parameter estimation among omnidirectional images, registration of information, and smooth interpolation among the images. A system based on Town Digitizing allows users to explore a unique virtual space that is similar to earlier 3-D graphics system. It works better than existing methods especially for complex environments that include natural objects like trees. For adding tag information to the walk-through virtual space, we introduce a new method that sets rectangular areas with information, written in HTML language, in the panoramic view. The user is presented with information associated with the object of interest on his web browser. We believe that the techniques and approach described here represent a powerful modeling method with which to build virtual cities.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Ishiguro, H.: Development of low-cost compact omnidirectional vision sensors and their applications. In: Proc. Int. Conf. Information Systems, Analysis and Synthesis, pp. 433–439 (1998)

    Google Scholar 

  2. Tanaka, H., Arikawa, M., Shibasaki, R.: A 3D photo collage system for spatial navigations. In: Proc. The Second Kyoto Meeting on Digital Cities, pp. 305–316 (2001)

    Google Scholar 

  3. Teller, S., Antone, M., Bodnar, Z.: Calibrated, registered images of an extended urban area. Proc. IEEE Computer Vision and Pattern Recognition 1, 813–820 (2001)

    Google Scholar 

  4. Chen, S.E.: QuickTime VR - an image-based approach to virtual environment navigation. In: SIGGRAPH 1995, pp. 29–38 (1995)

    Google Scholar 

  5. http://www.apple.com/quicktime

  6. Yamazawa, K., Yagi, Y., Yachida, M.: Omnidirectional imaging with hyperboloidal projection. In: Proc. Int. Conf. Intelligent Robots and Systems, vol. 2(7), pp. 1029–1034 (1993)

    Google Scholar 

  7. Onoe, Y., Yamazawa, K., Takemura, H., Yokoya, N.: Telepresence by real-time viewdependent image generation from omnidirectional video streams. Computer Vision and Image Understanding 71(2), 154–165 (1998)

    Article  Google Scholar 

  8. Sogo, T.: Localization of sensors and objects in distributed omnidirectional vision. Ph.D. Thesis, Kyoto University (2001)

    Google Scholar 

  9. Yasukawa, N., Koizumi, S., Sakai, T., et al.: Environmental learning system using an imagebased virtual space. IPSJ Symposium Series, vol. 2003(7), pp. 215–216 (2003) (in Japanese)

    Google Scholar 

  10. Ishiguro, H.: Distributed vision system: A perceptual information infrastructure for robot navigation. IJCAI (1), 36–43 (1997)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2005 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Koizumi, S., Ishiguro, H. (2005). Town Digitizing: Omnidirectional Image-Based Virtual Space. In: van den Besselaar, P., Koizumi, S. (eds) Digital Cities III. Information Technologies for Social Capital: Cross-cultural Perspectives. Digital Cities 2003. Lecture Notes in Computer Science, vol 3081. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11407546_13

Download citation

  • DOI: https://doi.org/10.1007/11407546_13

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-25331-0

  • Online ISBN: 978-3-540-25971-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics