Skip to main content

30. A Peer-to-Peer Framework for Electronic Markets

  • Chapter
Book cover Peer-to-Peer Systems and Applications

Abstract

Markets – in their ideal form – naturally represent Peer-to-Peer (P2P) systems: market participants can be both client and server when exchanging offers, general messages, or goods. They can directly address each other, and interact in a decentralized and autonomous fashion. Most market implementations in history, however, were far from this ideal form.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2005 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

Conrad, M., Dinger, J., Hartenstein, H., Schöller, M., Zitterbart, M., Rolli, D. (2005). 30. A Peer-to-Peer Framework for Electronic Markets. In: Steinmetz, R., Wehrle, K. (eds) Peer-to-Peer Systems and Applications. Lecture Notes in Computer Science, vol 3485. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11530657_30

Download citation

  • DOI: https://doi.org/10.1007/11530657_30

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-29192-3

  • Online ISBN: 978-3-540-32047-0

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics