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Intuitive Shape Modeling by Shading Design

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Smart Graphics (SG 2005)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 3638))

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Abstract

Shading has a great impact to the human perception of 3D objects. Thus, in order to create or to deform a 3D object, it seems natural to manipulate its perceived shading. This paper presents a new solution for the software implementation of this idea. Our approach is based on the ability of a user to coarsely draw a shading, under different lighting directions. With this intuitive process, users can create or edit a height field (locally or globally), that will correspond to the drawn shading values. Moreover, we present the possibility to edit the shading intensity by means of a specular reflectance model.

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Kerautret, B., Granier, X., Braquelaire, A. (2005). Intuitive Shape Modeling by Shading Design. In: Butz, A., Fisher, B., Krüger, A., Olivier, P. (eds) Smart Graphics. SG 2005. Lecture Notes in Computer Science, vol 3638. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11536482_14

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  • DOI: https://doi.org/10.1007/11536482_14

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-28179-5

  • Online ISBN: 978-3-540-31905-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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