Abstract
We have developed a Platform Independent Architecture for Virtual Characters and Avatars (PIAVCA), a character animation system that aims to be independent of any underlying graphics framework and so be easily portable. PIAVCA supports body animation based on a skeletal representation and facial animation based on morph targets.
This work has been supported by BT plc and European Union FET project PRESENCIA, IST-2001-37927.
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© 2005 Springer-Verlag Berlin Heidelberg
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Gillies, M., Vinayagamoorthy, V., Robeterson, D., Steed, A. (2005). A Platform Independent Architecture for Virtual Characters and Avatars. In: Panayiotopoulos, T., Gratch, J., Aylett, R., Ballin, D., Olivier, P., Rist, T. (eds) Intelligent Virtual Agents. IVA 2005. Lecture Notes in Computer Science(), vol 3661. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11550617_44
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DOI: https://doi.org/10.1007/11550617_44
Publisher Name: Springer, Berlin, Heidelberg
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