Abstract
Digital Koguryo is a virtual reality reconstruction of the Koguryo mural tumulus called Anak No. 3. It was designed to help young children learn the cultural background and life style of the ancient Koguryo. This virtual environment brings the life aspects of the Koguryo culture to the users through a rich, interactive learning environment. In this paper, we present the collaborative design process among geographically distributed and multidisciplinary researchers, who worked to construct the Digital Koguryo project. We will also discuss design issues and lessons learned from this collaborative work.
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© 2005 Springer-Verlag Berlin Heidelberg
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Cho, Y., Park, K.S., Park, S., Moon, H. (2005). Designing Virtual Reality Reconstruction of the Koguryo Mural. In: Luo, Y. (eds) Cooperative Design, Visualization, and Engineering. CDVE 2005. Lecture Notes in Computer Science, vol 3675. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11555223_21
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DOI: https://doi.org/10.1007/11555223_21
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-28948-7
Online ISBN: 978-3-540-31976-4
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