Abstract
Unfolding, one of virtual endoscopy techniques, gives us a flatten image of the inner surface of an organ. It is more suitable for a diagnosis and polyp detection. Most common unfolding methods use radial ray casting along with pre-computed central path. However, it may produce false images deformed and lost some information because adjacent ray planes cross when the organ’s curvature is relatively high. To solve it, several methods have been presented. However, these have severe computational overhead. We propose an efficient crossing-free ray casting for unfolding. It computes ray-cones according to curvature of the path. Then in order to avoid intersection between ray-cones, it adjusts direction of ray-cones detected while testing intersection. Lastly, it determines direction of all rays fired from sample points between control points by simple linear interpolation. Experimental results show that it produces accurate images of a virtually dissected colon and takes not much time.
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© 2005 Springer-Verlag Berlin Heidelberg
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Lee, HJ., Lim, S., Shin, BS. (2005). Unfolding of Virtual Endoscopy Using Ray-Template. In: Oliveira, J.L., Maojo, V., Martín-Sánchez, F., Pereira, A.S. (eds) Biological and Medical Data Analysis. ISBMDA 2005. Lecture Notes in Computer Science(), vol 3745. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11573067_8
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DOI: https://doi.org/10.1007/11573067_8
Publisher Name: Springer, Berlin, Heidelberg
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