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An Affective User Interface Based on Facial Expression Recognition and Eye-Gaze Tracking

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Affective Computing and Intelligent Interaction (ACII 2005)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 3784))

Abstract

This paper describes a pipeline by which facial expression and eye-gaze of the user are tracked, and then 3D facial animation is synthesized in the remote place based upon timing information of the facial and eye movement information. The system first detects a facial area within the given image and then classifies its facial expression into 7 emotional weightings. Such weighting information, transmitted to the PDA via a mobile network, is used for non-photorealistic facial expression animation. It turns out that facial expression animation using emotional curves is more effective in expressing the timing of an expression comparing to the linear interpolation method. The emotional avatar embedded on a mobile platform has some potential in conveying emotion between peoples via Internet.

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© 2005 Springer-Verlag Berlin Heidelberg

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Choi, SM., Kim, YG. (2005). An Affective User Interface Based on Facial Expression Recognition and Eye-Gaze Tracking. In: Tao, J., Tan, T., Picard, R.W. (eds) Affective Computing and Intelligent Interaction. ACII 2005. Lecture Notes in Computer Science, vol 3784. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11573548_116

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  • DOI: https://doi.org/10.1007/11573548_116

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-29621-8

  • Online ISBN: 978-3-540-32273-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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