Abstract
Simulating a system of agents that navigate in a physical space is a challenging problem when the environment is sophisticated and the number of agents involved is large. We describe experiments in establishing a “virtual Prolog engine” in each agent in a simulation and the scalability and performance issues with such an approach. We report on experiments with a simple predator-prey animat model and discuss how this approach allows us to impart a degree of reasoning and intelligence to what are otherwise very simple animat agents.
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© 2005 Springer-Verlag Berlin Heidelberg
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Hawick, K.A., James, H.A., Scogings, C.J. (2005). A Virtual Prolog Approach to Implementing Beliefs, Desires and Intentions in Animat Agents. In: Zhang, S., Jarvis, R. (eds) AI 2005: Advances in Artificial Intelligence. AI 2005. Lecture Notes in Computer Science(), vol 3809. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11589990_95
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DOI: https://doi.org/10.1007/11589990_95
Publisher Name: Springer, Berlin, Heidelberg
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