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INSCAPE: Storymodels for Interactive Storytelling and Edutainment Applications

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Virtual Storytelling. Using Virtual Reality Technologies for Storytelling (ICVS 2005)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3805))

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Abstract

Techniques and rules, that promise a particularly effective way to tell stories, have been developed over hundreds of years. Hereby, from a technical point of view, various storymodels or story patterns might be derived from these approaches to create and tell new stories.

Within the first phase of the INSCAPE project, several of these models origined in different genres such as film, theatre or fairy tales have been analysed with respect to its possible usage as templates within authoring environments for interative storytelling applications.

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© 2005 Springer-Verlag Berlin Heidelberg

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Göbel, S., Becker, F., Feix, A. (2005). INSCAPE: Storymodels for Interactive Storytelling and Edutainment Applications. In: Subsol, G. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2005. Lecture Notes in Computer Science, vol 3805. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11590361_19

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  • DOI: https://doi.org/10.1007/11590361_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-30511-8

  • Online ISBN: 978-3-540-32285-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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