Abstract
In this contribution we demonstrate how metadata for storytelling is represented using Semantic Web technologies. Three examples introduce the use of ontologies for the modelling of a database for story elements, for narratie structures, and for the domain of a game.
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Reithinger, N., Pecourt, E., Nikolova, M. (2005). Meta-Data for Interactive Storytelling. In: Subsol, G. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2005. Lecture Notes in Computer Science, vol 3805. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11590361_20
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DOI: https://doi.org/10.1007/11590361_20
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-30511-8
Online ISBN: 978-3-540-32285-6
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