Abstract
Interactive storytelling is a new area of computing, that brings together computers, interaction and storytelling, with the goal of leading viewers to become active participants in computer supported narrative. Stories become dynamic and emerge in ways perhaps never before explored.
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Paiva, A. (2005). The Role of Tangibles in Interactive Storytelling. In: Subsol, G. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2005. Lecture Notes in Computer Science, vol 3805. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11590361_26
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DOI: https://doi.org/10.1007/11590361_26
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-30511-8
Online ISBN: 978-3-540-32285-6
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