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Automatic Conversion from E-Content into Virtual Storytelling

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 3805))

Abstract

This paper describes a virtual storytelling medium, called Interactive e-Hon, for helping children understand content from the Web or other electronic devices. It works by transforming electronic content into an easily understandable “storybook world.”In this world, easy-to-understand content is generated by creating 3D animations that include content and metaphors, and by using a child-parent model with dialogue expression and a question-answering style comprehensible to children.

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© 2005 Springer-Verlag Berlin Heidelberg

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Sumi, K., Tanaka, K. (2005). Automatic Conversion from E-Content into Virtual Storytelling. In: Subsol, G. (eds) Virtual Storytelling. Using Virtual Reality Technologies for Storytelling. ICVS 2005. Lecture Notes in Computer Science, vol 3805. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11590361_30

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  • DOI: https://doi.org/10.1007/11590361_30

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-30511-8

  • Online ISBN: 978-3-540-32285-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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