Skip to main content

Feeling and Reasoning: A Computational Model for Emotional Characters

  • Conference paper
Progress in Artificial Intelligence (EPIA 2005)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 3808))

Included in the following conference series:

Abstract

Interactive virtual environments (IVEs) are now seen as an engaging new way by which children learn experimental sciences and other disciplines. These environments are populated by synthetic characters that guide and stimulate the children activities. In order to build such environments, one needs to address the problem of how achieve believable and empathic characters that act autonomously. Inspired by the work of traditional character animators, this paper proposes an architectural model to build autonomous characters where the agent’s reasoning and behaviour is influenced by its emotional state and personality. We performed a small case evaluation in order to determine if the characters evoked empathic reactions in the users with positive results.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Bates, J.: The Nature of Character in Interactive Worlds and The Oz Project. Technical Report CMU-CS-92-200, School of Computer Science, Carnegie Mellon University, Pittsburgh (1992)

    Google Scholar 

  2. Bates, J.: Virtual Reality, Art, and Entertainment. Presence: The Journal of Teleoperators and Virtual Environments 1(1), 133–138 (1992)

    Google Scholar 

  3. Bates, J.: The Role of Emotion in Believable Agents. Communications of the ACM 37(7), 122–125 (1994)

    Article  Google Scholar 

  4. Zoll, C., Enz, S., Schaub, H., Woods, S., Hall, L.: Deliverable 7.2.1 Evaluation of Demonstrator in Schools, VICTEC Project (2005)

    Google Scholar 

  5. Dias, J.: FearNot!: Creating Emotional Autonomous Synthetic Characters for Empathic Interactions. Universidade Técnica de Lisboa, Instituto Superior Técnico, Lisboa, MSc Thesis (2005)

    Google Scholar 

  6. Eisenberg, N., Strayer, J.: Critical issues in the study of empathy. In: Eisenberg, N., Strayer, J. (eds.) Empathy and its Development. Cambridge University Press, Cambridge (1987)

    Google Scholar 

  7. Elliott, C.: The Affective Reasoner: A process model of emotions in a multi-agent system. Northwestern University, PhD Thesis, Illinois, 92

    Google Scholar 

  8. Frijda, N.: The Emotions. Cambridge University Press, Cambridge (1986)

    Google Scholar 

  9. Gadanho, S.: Learning Behavior-Selection by Emotions and Cognition in Multi-Goal Robot Task. Journal of Machine Learning Research 4, 385–412 (2003)

    Article  Google Scholar 

  10. Gratch, J.: Émile: Marshalling Passions in Training and Education. In: 4th International Conference on Autonomous Agents. ACM Press, New York (2000)

    Google Scholar 

  11. Gratch, J., Marsella, S.: A Domain-independent Framework for Modeling Emotion. Appears in Journal of Cognitive Systems Research 5(4), 269–306 (2004)

    Article  Google Scholar 

  12. Lazarus, R.: Emotion and Adaptation. Oxford University Press, New York (1991)

    Google Scholar 

  13. Loyall, B.: Believable Agents: Building Interactive Personalities. Technical Report CMU-CS-97-123, School of Computer Science, Carnegie Mellon University, Pittsburgh (1997)

    Google Scholar 

  14. Marsella, S., Johnson, L., La Bore, C.: Interactive Pedagogical Drama. In: Proceedings of the Fourth International Conference on Autonomous Agents, pp. 301–308. ACM Press, New York (2000)

    Chapter  Google Scholar 

  15. Martinho, C.: Emotions in Motion: short time development of believable pathematic agents in intelligent virtual environments. Universidade Técnica de Lisboa, Instituto Superior Técnico, Lisboa, MSc Thesis (1999)

    Google Scholar 

  16. Ortony, A., Clore, G., Collins, A.: The Cognitive Structure of Emotions. Cambridge University Press, UK (1988)

    Google Scholar 

  17. Picard, R.: Affective computing. MIT Press, Cambridge (1997)

    Google Scholar 

  18. Reilly, S.: Believable Social and Emotional Agents. Ph.D. Thesis. Technical Report CMU-CS-96-138, School of Computer Science, Carnegie Mellon University, Pittsburgh (1996)

    Google Scholar 

  19. Russel, S., Norvig, P.: Artificial Intelligence: A Modern Approach, 2nd edn. Prentice-Hall, Englewood Cliffs (2002)

    Google Scholar 

  20. Sloman, A.: Damasio, descartes, alarms, and metamanagement. In: Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics (SMC 1998), San Diego, CA, USA, pp. 2652–2657 (1998)

    Google Scholar 

  21. Staller, A., Petta, P.: Towards a Tractable Appraisal-Based Architecture for Situated Cognizers. In: Grounding Emotions in Adaptive Systems, Workshop Notes, Fifth International Conference of the Society for Adaptative Behaviour (SAB 1998), Zurich (1998)

    Google Scholar 

  22. Thomas, F., Johnston, O.: Disney Animation: The Illusion of Life. Abbeville Press, New York (1981)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2005 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Dias, J., Paiva, A. (2005). Feeling and Reasoning: A Computational Model for Emotional Characters. In: Bento, C., Cardoso, A., Dias, G. (eds) Progress in Artificial Intelligence. EPIA 2005. Lecture Notes in Computer Science(), vol 3808. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11595014_13

Download citation

  • DOI: https://doi.org/10.1007/11595014_13

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-30737-2

  • Online ISBN: 978-3-540-31646-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics