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Comparing Sphere-Tree Generators and Hierarchy Updates for Deformable Objects Collision Detection

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Advances in Visual Computing (ISVC 2005)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 3804))

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Abstract

This paper presents a quantitative evaluation of the accuracy of different sphere-tree construction methods when they are used in deformable bodies. The methods evaluated are Grid (an extension of octrees), Hubbard, Adaptive Medial Axis and Spawn. We also present a new approach to update the sphere-tree hierarchy that ensures lower loss of accuracy than in traditional update techniques.

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© 2005 Springer-Verlag Berlin Heidelberg

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Garcia, M., Bayona, S., Toharia, P., Mendoza, C. (2005). Comparing Sphere-Tree Generators and Hierarchy Updates for Deformable Objects Collision Detection. In: Bebis, G., Boyle, R., Koracin, D., Parvin, B. (eds) Advances in Visual Computing. ISVC 2005. Lecture Notes in Computer Science, vol 3804. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11595755_21

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  • DOI: https://doi.org/10.1007/11595755_21

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-30750-1

  • Online ISBN: 978-3-540-32284-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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