Abstract
We present a new model for artistic portrait caricature modeling and rendering. It is composed of a caricature model and a rendering system. The computer portrait caricature is based on an exaggeration of the face features depending on measures realized on the head. A canon provides “golden proportions” to idealize adult male or female head. According to automatic measures realized on a 3D head mesh, the model produces a new deformed mesh. Using the deformed mesh, the renderer produces images in real-time with an hand-like line drawing style.
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© 2005 Springer-Verlag Berlin Heidelberg
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Boyer, V. (2005). An Artistic Portrait Caricature Model. In: Bebis, G., Boyle, R., Koracin, D., Parvin, B. (eds) Advances in Visual Computing. ISVC 2005. Lecture Notes in Computer Science, vol 3804. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11595755_72
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DOI: https://doi.org/10.1007/11595755_72
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-30750-1
Online ISBN: 978-3-540-32284-9
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