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Modeling of Trees with Interactive L-System and 3D Gestures

  • Conference paper
Biologically Inspired Approaches to Advanced Information Technology (BioADIT 2006)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 3853))

Abstract

We propose a modeling system that enables users to create tree models with 3D gesture input and Interactive L-system. It generates tree models by using growth simulation based on the trunk or silhouette shapes of trees given by user gestures. The Interactive L-system is one of the growth simulation algorithm, having spatial information of tree models, and allows users to generate, manipulate, and edit the shape of tree models by user’s direct input interactively. The system carefully addresses the fragile balance and tradeoff between the freedom of user interaction and the autonomy of tree growth. Users intuitively and easily create tree models that have the exact features of branching structures or the silhouette shape of trees according to user intentions and imagination.

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© 2006 Springer-Verlag Berlin Heidelberg

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Onishi, K., Murakami, N., Kitamura, Y., Kishino, F. (2006). Modeling of Trees with Interactive L-System and 3D Gestures. In: Ijspeert, A.J., Masuzawa, T., Kusumoto, S. (eds) Biologically Inspired Approaches to Advanced Information Technology. BioADIT 2006. Lecture Notes in Computer Science, vol 3853. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11613022_19

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  • DOI: https://doi.org/10.1007/11613022_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-31253-6

  • Online ISBN: 978-3-540-32438-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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