Abstract
Recently, grid-based virtual wargame collaborative environment has become a hot topic, in which load balance plays an important role. In this paper, we survey existing technologies in federate migration for the purpose of balancing load, and focus on the selection of destination node for a federate to migrate to. Different from traditional methods, the proposed method takes into consideration not only the load of CPU & memory, but also communications among federates when selecting the destination node. Moreover, the procedure of migration is described and a prototype is implemented on the basis of Globus Toolkit 3.0 to validate its functionality and performance.
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Huang, H., Wu, W., Tang, X., Zhou, Z. (2006). Federate Migration in Grid-Based Virtual Wargame Collaborative Environment. In: Pan, Z., Aylett, R., Diener, H., Jin, X., Göbel, S., Li, L. (eds) Technologies for E-Learning and Digital Entertainment. Edutainment 2006. Lecture Notes in Computer Science, vol 3942. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11736639_75
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DOI: https://doi.org/10.1007/11736639_75
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-33423-1
Online ISBN: 978-3-540-33424-8
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