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Ontology-Based Edutainment System

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Computational Science and Its Applications - ICCSA 2006 (ICCSA 2006)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 3980))

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Abstract

Recently the Semantic Web is emerging as a solution to problems in the existing Web. The outstanding features of the Semantic Web could contribute to establishing more effective e-learning systems than a conventional web-based e-learning system. However, studies on its applications to e-learning are insufficient. In this paper, we present a new edutainment e-learning system that uses the Semantic Web technology. We extract learning contents from middle school textbooks to generate our ontology. With the ontology, we are developing a learner assessment system, a learning guidance system, and an edutainment learning system. The learner assessment system assesses the current state of a learner’s knowledge in the ontology. The learning guidance system categorizes the learners based on the results of the assessment system and dynamically generates a learning course to each learner. The edutainment learning system provides templates for making game-like items. We shall describe them respectively and state relations among them. Our system will be a good model of edutainment e-learning systems based on Semantic Web technologies.

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© 2006 Springer-Verlag Berlin Heidelberg

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Kim, C.M., Kim, H.S., Kim, S.B. (2006). Ontology-Based Edutainment System. In: Gavrilova, M., et al. Computational Science and Its Applications - ICCSA 2006. ICCSA 2006. Lecture Notes in Computer Science, vol 3980. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11751540_31

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  • DOI: https://doi.org/10.1007/11751540_31

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-34070-6

  • Online ISBN: 978-3-540-34071-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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