Abstract
We present a hybrid system that allows an actor to reuse her individual experience during a cooperative activity. The actor is member of a community which share a computer environment to assist their work. Firstly, an operational issue exists to capture, to represent and to manipulate the experience: we propose an formal grammar-based model. A semantic issue then exists to express the meaning of the experience: we detail our approach based on the mechanisms of the emergence of language. A prototype is presented to illustrate our proposal, some experiments are to come.
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Stuber, A., Hassas, S., Mille, A. (2006). Language Games for Meaning Negotiation Between Human and Computer Agents. In: Dikenelli, O., Gleizes, MP., Ricci, A. (eds) Engineering Societies in the Agents World VI. ESAW 2005. Lecture Notes in Computer Science(), vol 3963. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11759683_17
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DOI: https://doi.org/10.1007/11759683_17
Publisher Name: Springer, Berlin, Heidelberg
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