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Using Agents to Create Learning Opportunities in a Collaborative Learning Environment

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Intelligent Tutoring Systems (ITS 2006)

Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 4053))

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Abstract

In order to foster situated learning in a virtual community of practice, we developed a multi-user, real-time, 3D car-driving simulation environment. In such a situation-based learning environment, the availability of enough appropriate learning situations is crucial for success. However, we experienced that often a collaborative usage of the system does not result in a large number of these critical situations. This paper introduces the idea of situation creators, intelligent agents who intentionally create specific situations for learners, into our 3D real-time simulation environment. These created situations challenge a learner much more and force him to react in order to master the driving knowledge.

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References

  1. Miao, Y.: Supporting Situated Learning for Virtual Communities of Practice: Representation and Management of Situated Knowledge. In: Proc. of the 4th IEEE International Conference on Advanced Learning Technologies, Joensuu, Finland, pp. 490–494 (2004)

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  2. Miao, Y., Pinkwart, N., Hoppe, U.: Conducting Situated Learning in a Collaborative Virtual Environment. In: Uskov, V. (ed.) Proceedings of the 5th International Conference on Web Based Education, pp. 7–12. ACTA Press, Anaheim (2006)

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© 2006 Springer-Verlag Berlin Heidelberg

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Miao, Y., Hoppe, U., Pinkwart, N., Schilbach, O., Zill, S., Schloesser, T. (2006). Using Agents to Create Learning Opportunities in a Collaborative Learning Environment. In: Ikeda, M., Ashley, K.D., Chan, TW. (eds) Intelligent Tutoring Systems. ITS 2006. Lecture Notes in Computer Science, vol 4053. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11774303_104

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  • DOI: https://doi.org/10.1007/11774303_104

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-35159-7

  • Online ISBN: 978-3-540-35160-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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